The first Fable suffocated under the massive storm of hype surrounding it, in no small part due to Peter Molyneux. Fable 2 seems to be flying under the radar a bit, which should be a good thing.
Lionhead Studios wrapped on 38 hours of dialogue for the game, featuring 370,000 words and 45 actors of all ages for 200 speaking characters in the game after nearly three months in the studio.
Dialogue is one aspect games need to take a major step up in to push the medium forward. Sounds like Molyneux and company are hearing this loud and clear.













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